Game of Thrones: Conquest is the latest soft launch title that I have gotten my hands its APK for testing purposes. I do this in order to give everyone an idea of what to expect when the game is officially released. While the Play Store listing for Game of Thrones: Conquest is described as a combat strategy game that is most obviously based on the Game of Thrones license, all I could have hopes for is that it doesn’t turn out to be yet another Clash of Clans clone. Apparently I was being too optimistic.
I would like to briefly mention that Game of Thrones: Conquest is a soft-launch title. Due to its unavailability in my region I have sideloaded the APK (version 1.0.210342) in order to test the gameplay. There may be a few more adjustments to the game before it officially launches, so please take that into consideration when reading this hands-on.
Now, before I even installed the game, it was pretty clear from looking at the Play Store listing that it was going to be a Clash of Clans clone. I was, of course, hopeful that I would find some semblance of originality once I dug into the gameplay, but obviously I was being too optimistic. It is apparent that Warner Bros. Interactive Entertainment’s development studio Turbine Inc. has pumped out what is hands down an uninspired Clash of Clans clone filled with all of the trappings you would expect of a free-to-play release of this caliber.
What I truly find troubling though is the fact that Game of Thrones: Conquest was set to be Warner Bros. Interactive Entertainment’s most expensive mobile game to date. The thing is I do not see where this money has gone. It most definitely did not go into the design of the title, as anyone could paint