I have been waiting for years to see an official Puzzle Fighter game come to Android. When I first heard the game was finally in development, I have to say I had quite a few trepidations that Capcom would turn the game into yet another free-to-play shell of a once great tile-matching multiplayer game. While my concerns were valid seeing that it is indeed a free-to-play release chock full of in-app purchases, loot boxes, and multiple currencies, the puzzle-based multiplayer gameplay hasn’t actually been altered all that much.
I would like to briefly mention that Puzzle Fighter is a soft-launch title. Due to its unavailability in my region, I have sideloaded the APK (version 1.1) in order to test the gameplay. There may be a few adjustments made to the game before it officially launches, so please take that into consideration when reading this hands-on.
Now don’t get me wrong. I would’ve much rather seen a premium release of this title priced at $5-$10, but in the mobile gaming world, you rarely get what you wish for. Sadly we will all have to either deal with the way this game is shadily monetized or just flat out skip it all together. I for one am choosing to give it a go despite this issue.
To begin with, you start with one random character. You will use that character to learn the ropes of the gameplay to later customize a team of up to three characters you dutifully unlock through gacha draws. But once you finish this tutorial you will only be able to use one character, so choose wisely as each player has their own unique move set.
For those unfamiliar with how the central concept of the Puzzle Fighter series works, it is a clone of the base mechanics found in Sega’s